Chinese Video/Computer Games

zhangjim

Junior Member
Registered Member
Seriously is Tencent so short on money that they couldn't find a competent PR person for the English language release? What does 'pre-alpha testing' even mean? And can they finally settle on an English name for one of China's most popular manhua franchise? Every time a new product is released (donghua, live action series, live action movie, games) it gets a brand new English title.
Don't have any expectations for this' penguin ', Tencent is a company as notorious as EA GAMES.
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Sunday Dragon 3D One
An 11 inch brick. Can you imagine that they stopped the network service of Switch and chose this one instead?
Their perfect cooperation with the government has turned Chinese players' Switch into useless electronic waste. Fortunately, I am too aware of the government's pathological insecurity to fall into this trap.
Even Nintendo's games cannot pass the review, and the lack of clear review standards is truly the best review standard in the world
 

OppositeDay

Senior Member
Registered Member

The Hidden Ones/异人之下 teaser, same as the one released on Bilibili earlier but with different music. Art direction and rendering tech look superb. This and ACS2 are my most anticipated Chinese games. Well actually my two most anticipated games period as VtM:Bloodlines 2 appears to be in a development hell.
 

Randomuser

Senior Member
Registered Member
Wukong won best action game and Player's voice at the Game Awards. Thats more awards than something like Final Fantasy VII Rebirth. Game of the year was always gonna be a stretch.

Pretty good for a first AAA game from China. It means China already has gotten the basics of video game development. More to come in the future.
 
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cookiez

Junior Member
Registered Member
Arknights is having a collab with China Film Archive, bringing three new outfits loaded with movie references.

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Let The Bullets Fly (2010)

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The Godfather (1972), Singin' in the Rain (1952), The Shining (1980), CJ7 (2008), Infernal Affairs (2002), Forrest Gump (1994), The Truman Show (1998), The Sound of Music (1985), Crouching Tiger, Hidden Dragon (2000), Drunken Master (1978), Vampire vs Vampire (1989), and The Black Cannon Incident (1985)

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Police Story 1 (1985), Police Story 2 (1988), Project A (1983), Armor of God (1986), and Crime Story (1993)

References in Jessica's new outfit.
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References in Nian's new outfit.
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OppositeDay

Senior Member
Registered Member
Wukong won best action game and Player's voice at the Game Awards. Thats more awards than something like Final Fantasy VII Rebirth. Game of the year was always gonna be a stretch.

Pretty good for a first AAA game from China. It means China already has gotten the basics of video game development. More to come in the future.

China had gotten the basics a long, long time ago. For single-player AAA games the question was never expertise but market.
 

Lethe

Captain
Wukong won best action game and Player's voice at the Game Awards. Thats more awards than something like Final Fantasy VII Rebirth. Game of the year was always gonna be a stretch.

Pretty good for a first AAA game from China. It means China already has gotten the basics of video game development. More to come in the future.

Black Myth: Wukong had some strong competition in the category too, beating out Helldivers 2 and Stellar Blade for the title, as well as Warhammer 40,000: Space Marine 2 and the latest Call of Duty.

I played, finished, and adored Astro Bot, but I'm still a little surprised that it took home as many awards as it did (Game of the Year, Game Direction, Action/Adventure Game, Family Game) as it is ultimately a fairly limited game, pairing some polished but basic platforming with an impressive physics engine and should-be-illegal levels of nostalgia. Something like Mario Odyssey walks all over Astro Bot in terms of the depth and breadth of the experience. In some ways I think Astro Bot's success speaks to how eager folks are for someone who isn't Nintendo to do the kinds of games Nintendo does. Most of the big studios and platform holders have dumped all the small- and medium-scale projects that used to be so prolific in the PS1/PS2 era and converged on a narrow range of AAA experiences with enormous budgets and intent to make all of the money. To a large extent the indie scene has stepped in to fill the gap, but can rarely execute with the level of polish that Astro Bot does. Hopefully its success is a lesson that big studios can take to heart. My thoughts are probably going in this direction because of this new
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celebrating the legacy of the Wipeout franchise (and some recent
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from Digital Foundry about the game on PlayStation vs. Sega Saturn), a seminal title in the early history of Playstation that Sony has subsequently abandoned, with the latest release being the Omega Collection for PS4 in 2017, itself merely a compilation and light remaster of previous Wipeout titles released 2005-2012.

In any case, Black Myth: Wukong was released on disc yesterday and I have purchased it accordingly, but it'll be a little while before I get to it as I'm currently playing through The Witcher 3: Wild Hunt.
 
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Aniah

Senior Member
Registered Member
Black Myth: Wukong had some strong competition in the category too, beating out Helldivers 2 and Stellar Blade for the title, as well as Warhammer 40,000: Space Marine 2 and the latest Call of Duty.

I played, finished, and adored Astro Bot, but I'm still a little surprised that it took home as many awards as it did (Game of the Year, Game Direction, Action/Adventure Game, Family Game) as it is ultimately a fairly limited game, pairing some polished but basic platforming with an impressive physics engine and should-be-illegal levels of nostalgia. Something like Mario Odyssey walks all over Astro Bot in terms of the depth and breadth of the experience. In some ways I think Astro Bot's success speaks to how eager folks are for someone who isn't Nintendo to do the kinds of games Nintendo does. Most of the big studios and platform holders have dumped all the small- and medium-scale projects that used to be so prolific in the PS1/PS2 era and converged on a narrow range of AAA experiences with enormous budgets and intent to make all of the money. To a large extent the indie scene has stepped in to fill the gap, but can rarely execute with the level of polish that Astro Bot does. Hopefully its success is a lesson that big studios can take to heart. My thoughts are probably going in this direction because of this new
Please, Log in or Register to view URLs content!
celebrating the legacy of the Wipeout franchise (and some recent
Please, Log in or Register to view URLs content!
from Digital Foundry about the game on PlayStation vs. Sega Saturn), a seminal title in the early history of Playstation that Sony has subsequently abandoned, with the latest release being the Omega Collection for PS4 in 2017, itself merely a compilation and light remaster of previous Wipeout titles released 2005-2012.

In any case, Black Myth: Wukong was released on disc yesterday and I have purchased it accordingly, but it'll be a little while before I get to it as I'm currently playing through The Witcher 3: Wild Hunt.
Did you see the new Witcher 4 trailer? Looks pretty good. CDPR looks to be delivering another GOTY contender as long as it doesn't release the same year as GTA 6. I was hoping they would drop new info on Cyberpunk 2 but oh well.
 
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