The S2000 will be a rough equivalent of RTX 3060 and Radeon RX 6700 XT and the S60 will be a little faster than Radeon RX 6500 XT
The future is cloud, even for gaming. Google's Cloud Gaming platform Stadia is native linux and now they released a tool with binary translationn allowing developers of Windows games to natively import their PC games into Stadia with little or no code changes.
China is the leader in 5G/6G and its deployment and utilization... And really it was DirectX 9/11/12 that had been keeping Windows/Microsoft alive since for the longest time if you wanted to do any real AAA PC gaming you had to have a computer running Windows XP/7/10 because most of the games needed DirectX API.
But with cloud streaming of games then it doesn't matter what is the underlining hardware or OS or API anymore, all that is abstracted away from the gamer, and he doesn't know and doesn't care about whether its running an Nvidia GPU or AMD GPU or Chinese GPU, or if its using Windows or Linux based OS, or if its DirectX, Vulcan or any other API etc...
You already seeing this happen with apps being in-browser, many apps are now entirely on the cloud and run inside the browser so that abstracts away the need for a particular operating system since running a web app in Chrome/Firefox on Windows is the exact same as running it on Linux or Mac... likewise with GaaS (gaming as a service) such as Amazon Luna or Google Stadia a gamer can run his games directly in the browser irregardless of what is his underlining operating system and even what is his hardware (he doesn't even need a graphics card anymore) as long as the network speed and latency was in spec, thus being platform, formfactor and hardware agnostic; his endpoint becomes a "dummy terminal" as all the heavylifting and rendering is done in the backend datacenters and everything is abstracted away from him.
All this means is that as soon as Chinese GPU can catch up with the likes of Nvidia, then not only is Nvidia in trouble but Microsoft Windows as well...
Lets face facts, if you spend $$$$$ to buy nvidia rtx3000 series gpu or whatever is latest and greatest, unless you are doing cryptomining, most of the time its sitting there doing nothing, (if you are gaming 24/7 then that would not be wise use of your time etc)... so cloud gaming makes sense even from the load factor of making sure these expensive GPUs aren't being bought just to sit there idling, especially since GPU are very hard to come by these days due to "chip shortages" and hyperinflation of costs... so for all these reasons, cloud gaming is the inevitable future, when the network becomes fast enough then Internet is just one big LAN