Ideal Cruiser thread

sumdud

Senior Member
VIP Professional
Thr firepower of a 155mm main gun is a weak stream compared to that of MLRS during the attack. And the MLRS' range is unbeatable. And while arty rounds are stable and accurate, they are mince meat facing CIWS. MLRS on the other hand are inaccurate, but if you use guided cluster warhead, they are impossible to intercept w/ their mini size and sheer numbers. They also do more damage on the beach.

PS. And why Smerch? They take 30 minutes to reload! China has its own MLRS.
 

Pointblank

Senior Member
Thr firepower of a 155mm main gun is a weak stream compared to that of MLRS during the attack. And the MLRS' range is unbeatable. And while arty rounds are stable and accurate, they are mince meat facing CIWS. MLRS on the other hand are inaccurate, but if you use guided cluster warhead, they are impossible to intercept w/ their mini size and sheer numbers. They also do more damage on the beach.

PS. And why Smerch? They take 30 minutes to reload! China has its own MLRS.

Occasionally, you do need the excellent accuracy of tube artillery, especially with close artillery support of friendly forces, where a few meters could decide between killing the enemy with artillery fire or killing friendlies with artillery fire. It is also much cheaper to use a shell against a target than a MLRS rocket as well.

The recent trend with militaries is using the appropriate amount of force to destroy the target, not using overkill. For example, the development of the Small Diameter Bomb in USAF service allows the USAF to bomb targets with a lower risk of collateral damage that would be a more likely problem with the conventional Mk80 series bombs.
 

sumdud

Senior Member
VIP Professional
Well, I would choose to have both gun and MLRS, MLRS being the optional one. I was pointing out that with MLRS, you can have very long reach(especially with Chinese rockets!), high fire power, and surprise.

A ship always need a gun, but a gun will not shoot out to 200km (WS-2) or even 100km (A-100). With rockets, the surprise that you give is terrible, where a gun's surprise is more of a door-knocker. (Cluster warheads like those of the SFW would make up for accurracy in my opinion)

Same thing goes for land invasions. Guns are cheaper and are better at MP, but in certain situations you need rockets-or end up door-knocking.
 

Scratch

Captain
I'd probably try with CMs releasing sub- (cluster) munitions over the target area. These are more acurate and you need probably less missiles. They even could discriminate between targets.
If you just want to load explosive over an area, arty rockets might be cheaper, but I somehow wouldn't want to waste space on my vessel for that.
 

Neutral Zone

Junior Member
Well, I would choose to have both gun and MLRS, MLRS being the optional one. I was pointing out that with MLRS, you can have very long reach(especially with Chinese rockets!), high fire power, and surprise.

A ship always need a gun, but a gun will not shoot out to 200km (WS-2) or even 100km (A-100). With rockets, the surprise that you give is terrible, where a gun's surprise is more of a door-knocker. (Cluster warheads like those of the SFW would make up for accurracy in my opinion)

Same thing goes for land invasions. Guns are cheaper and are better at MP, but in certain situations you need rockets-or end up door-knocking.


Just thinking out loud, how feasible is it to have a naval gun and a heavy MLRS that would fit on a special modular mounting on a warship? The advantages as I see it would be that as you say, for regular naval duties a gun is ideal but if you were planning a big amphibious operation, say Falklands or Iraq, you could bring some of your ships into dock, remove the gun and install the MLRS. This would give you a mixed naval bonbardment force. For the opening "softening up" bombardment, the rockets would be the weapon of choice. But after your marines have gone ashore, you will need the more targeted bombardment of a gun.
 

Pointblank

Senior Member
Just thinking out loud, how feasible is it to have a naval gun and a heavy MLRS that would fit on a special modular mounting on a warship? The advantages as I see it would be that as you say, for regular naval duties a gun is ideal but if you were planning a big amphibious operation, say Falklands or Iraq, you could bring some of your ships into dock, remove the gun and install the MLRS. This would give you a mixed naval bonbardment force. For the opening "softening up" bombardment, the rockets would be the weapon of choice. But after your marines have gone ashore, you will need the more targeted bombardment of a gun.

Very difficult. It is easier to have the naval gun permanently installed and leave space on the hull for a MLRS. That of course means a larger ship.
 

celtic-dragon

New Member
[qimg]http://i112.photobucket.com/albums/n175/Zhonggou/newcruiser.jpg[/qimg]

How about this? I designed this, and I have highly detailed schematics elsewhere.

Specs:

Honghuangdi class CG
12,500 tons full
10,280 tons standard
4 x 150 mm auto (2 x 2)
4 x 57 mm auto (2 x2)
4 x 30 mm six-barrel CIWS (4 x 1)
1 x 48 cell VLS system SSM\SAM (1 x 1)
1 x 36 cell VLS system SSM\SAM (1 x 1)
6 x 21 in. torpedo tubes (2 x 3)
16 x HY-3 SSM (4 x 4)
4 x 203 mm MLRS rocket system (4 x 1)
2 x racks depth charges
Laminate armour protection suite
Sensors classified including Aegis planar arrays (4 x 1)
2 x helicopters
32 kts.
10,000 miles at 15 kts.
637 ft x 57 ft. x 18.5 ft.
People’s Republic of China
I'm impressed. Still, it is a bit gun-reliant, isn't it? The gun armament seems better suited to a frigate or destroyer concerned with anti-piracy/terrorist ops, Also, with the Aegis array, why not really dedicate to fleet air defense?
 

bd popeye

The Last Jedi
VIP Professional
Zhonggou, Just where on your ideal cruiser is the crew susposed to live? With all those weapons come magazines and elevators to transport that ammo. That takes up space. Space the crew needs to eat,sleep & relax. You need less armenment or more ship.
 
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