plawolf
Lieutenant General
I think we need to apply some caution here, as I have a feeling the 'blinding' part might be a (deliberate) miss translation.
I think these weapons will have several power settings. The higher ones may well cause blindness on people, but they would be intended for use against enemy optical sensors rather than naked eyes.
For antipersonnel use, the lower settings will probably only dazzle and cause temporary partial blindness at most.
I would imagine that the focal area would also be correspondingly different, with a tight beam for sensor blinding, while you get a much larger spread in the antipersonnel role to easy aiming and potentially allow you to dazzle multiple enemies at the same time.
I think these weapons will have several power settings. The higher ones may well cause blindness on people, but they would be intended for use against enemy optical sensors rather than naked eyes.
For antipersonnel use, the lower settings will probably only dazzle and cause temporary partial blindness at most.
I would imagine that the focal area would also be correspondingly different, with a tight beam for sensor blinding, while you get a much larger spread in the antipersonnel role to easy aiming and potentially allow you to dazzle multiple enemies at the same time.