I severely doubt the claim that "40 nukes can take out 20% of the US population". That is simply hyperbole from an era where statements like these were popular with the ladies and the hippie crowd.
Let me repost a few very insightful comments made by an nuclear warfare analyst reposted by montypython from China-Defense forums: After reading them, you will notice how desperately China needs more nukes.
Let me repost a few very insightful comments made by an nuclear warfare analyst reposted by montypython from China-Defense forums: After reading them, you will notice how desperately China needs more nukes.
The Nuclear Game (Two) - Targeting Weapons
One of the interesting aspects of a nuclear war is planning how its going to be done. Most fictional accounts of this process seem to assume that cities will be the primary targets and there will be one device allocated per city. This is very far from the truth. In fact, nuclear attack plans are very complicated things and, in a quite real sense, they don't exist. What does exist is a whole series of strategies aimed at achieving specific results. Which of those strategies are adopted and in what combinations is determined by the specific events taking place. Very often we'll hear of people talking about "The SIOP" as the Holy Grail of the US nuclear war plans. A good touchstone because there is no such thing - if people claim to have worked on the SIOP, they are being economical with the truth. What does exist are a very large number of plans and options that are put together on a mix-and-match basis.
Unfortunately planning a nuclear strike isn't just a matter of working out which cities to destroy. In fact it isn't even a matter of working out which cities to destroy. In fact, we don't target cities at all per se. We target things, some of which happen to be in cities. Its necessary to remember the key; nuclear weapons are a tool, no more, no less. We don't blow up cities just because they are there any more than we fix a TV antenna on the roof by digging a hole in the back garden.
Since we are using a tool to do a job, the first stage is to work out a series of objectives (ie decide what that job is). Normally discussions of such things rotate around strategies being either counter-force or counter-city but its a lot more complex than that. At the last count there were about 30 distinct targeting strategies that could be adopted. As an example, there could be:-
Counter-military - aimed at destroying a country's armed forces. Such a strike would be aimed at things like arsenals, ports, airbases, military training sites etc
Counter-strategic - aimed at taking out a country's strategic weapons force. This would hit the ICBM silos, SSBN ports and bases, the SSBNs themselves, bomber bases, nuclear storage depots etc.
Counter-industrial - aimed at destroying key industrial assets and breaking the target country's industrial infrastructure
Counter-energy - aimed at destroying a country's energy supplies and resources plus the means for distributing them.
Counter-communications - aimed at disrupting and eliminating the target country's communications (radio, TV, landline, satellite etc)communications systems.
Counter-political - aimed at erasing the target country's political leadership - note this is MUCH more difficult than it seems and is very dangerous. Killing the only people who can surrender is not terribly bright
Counter-population - aimed at simply killing as much of the enemy population as possible. A very rare strategy.
There are plenty of others. One of the things that gets done at this level is to think up targeting strategies, work out the target sets associated with that strategy and the resources needed to eliminate that target set. Based on that we can then work out if that particular target strategy is an effective use of resources. Note also that adopting one particular target strategy does not preclude simultaneously putting another into play. Mix and match again.