Jura The idiot
General
I reconstructed the part of your conversation with I... which lead me to the post you now quotedA radar, unless its a SAR or Synthetic Aperture type, does not see or acknowledge form. The only data it gets from the object is Heading, Range and Velocity.
(it's for me, just so that's easier to read it again):
... Against modern navies you literally need a swarm of ASCMs, on the order of hundreds of simultaneously inbound missiles, attacking from multiple directions. Something that can only succeed with a coordinated launch by ships, subs, fighters, and shore-based batteries.
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"Hundreds and thousands of targets?" If a radar displays this on a terminal and you have 30 seconds to determine what is the threat and to confirm it, you are in big trouble. Let's say, what if hundreds of those blips on the screen are the radar scatter from sea waves?
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What??? Do you or do you not understand how Aegis and similar systems work? You think in an environment where there are hundreds or even thousands of targets, that the Aegis system will display every last one for human intervention to occur? LOL You have now missed the ENTIRE point of Aegis and similar systems. Aegis isn't for shooting down lone fighters or a couple missiles like what you have probably seen in the movies. Aegis is for when human decision-making is utterly overwhelmed by the sheer number of targets and automation has to take over in order to identify, track, prioritize, and attack the multitudes of targets that will characterize modern warfare and especially enemy missile saturation attacks. No, there will be no terminals displaying blips on radars for humans to have "30 seconds" to make decisions on. Once Aegis is fully turned on, you will be doing little more than sitting back and watching it do the work that it was meant to.
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It does not change that seeing hundreds or thousands of targets in the screen is not a qualification for a better radar or CMS. Threat discrimination and confirmation should rank higher, as well as accuracy of range determination and velocity tracking, and resistance to not just ECM but to filter background interference and scatter.
I don't really believe anything what you say. There is always big skepticism about the machine in the chain which is why there is always considerable oversight and human decision making.
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Who said anything about seeing hundreds or thousands of targets on a screen? NOBODY. Stop making up things to attack; it's dishonest. Aegis can track thousands of targets, but this capability has nothing to do with anything showing up on any screen. YOU are the only one talking about screens.
Also, you are arguing for nothing here, as usual. While number of targets tracked is quantifiable and is typically used as a surrogate for how advanced a particular combat data system is, even if just in a general sense, there is no easy way to quantify accuracy of target tracks, which nobody here is arguing is somehow less important than the number of targets trackable. Regardless, you are also now trying (once again) to move the goal posts. Your original quip was in reference to the large numbers of targets tracked and how a human would be overwhelmed by having to decide on hundreds to thousands of targets in less than "30 seconds" when in reality in such circumstances human would be mostly or completely removed from the decision-making process altogether, which is in fact the raison d'etre of Aegis, a fact that went right over you. Having missed (and realized) this, you are now trying to talk about quality of tracks vs quantity of tracks. Sure we can talk about that, or we can stick to the point, something which you seem to frequently not like to do once it's not going well for you.
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How will you know which of these targets are bad or good? Who will determine it? Tracking hundreds of signals includes tracking false ones.
Accuracy of track and the number of targets track is inverse of each other.
The higher the track quality, the lower the number of targets being tracked, and furthermore, the range starts to shorten. A radar searching for targets and a radar tracking targets don't work the same way. A radar on a search mode, or surveying more targets over a larger 3D volume has a slower rotational sweep and scan rate to allow for a longer dwell time; PRF is longer, with a higher peak power and a longer duty cycle since the radar has to wait for the echoes. The frequency is also longer for lower atmospheric attenuation that lets it travel greater distance but offers lower discrimination.
But when threats are found, the radar moves to the next stage. Sweep and scan rates increase. If the radar is mechanical it is turning faster. PRF becomes much shorter, with short duty cycles and the radar may also move to a higher frequency which shortens range but increases discrimination. The target's range and speed becomes more precise, but with more radio energy directed at the threat targets, there is less radar to search around, and the number of targets being tracked decreases. This is another point why many ships have secondary search radars.
EDIT
as I see it, what I posted Today at 5:40 AM
would have to assume the targets are "catalogized" (I hope that's the right word here, sorry if it's not)
in short it'd mean to know at what to shoot (would be tough if new info was coming in between salvos)
just thinking aloud anyway
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