054/A FFG Thread II

adeptitus

Captain
VIP Professional
Or possibly physically damaged the missile enough so it no longer homes in on its target, but without actually destroying the missile's ability to maintain powered flight.
With incoming AShM, one has to score a hard kill to garranty the missile won't get you. A soft killed missile might already be a terminal trajectory when "killed", and the riddled corpse of the missile would simply glide unguided into the target by its momentum.

Physical damage to the missile would be "hard kill".

Soft kill systems ares designed to confuse incoming missiles with electronic counter-measures, decoys, smoke, flare, chaff, IR or laser jamming, etc.
 

TerraN_EmpirE

Tyrant King
Soft kill is a Jammer or dazler or system designed to decoy or confuse a inbound enemy guidence system. Hardkill is using a projectile or explosive to either distroy or deture a enemy round. So Close in weapons system would be a hard kill as its intended to destroy a incoming missile.
 

tphuang

Lieutenant General
Staff member
Super Moderator
VIP Professional
Registered Member
Or possibly physically damaged the missile enough so it no longer homes in on its target, but without actually destroying the missile's ability to maintain powered flight.

With incoming AShM, one has to score a hard kill to garranty the missile won't get you. A soft killed missile might already be a terminal trajectory when "killed", and the riddled corpse of the missile would simply glide unguided into the target by its momentum.

i wasn't clear, but the original report was talking about decoy + chaff here.

CIWS are hard kills too
 

TerraN_EmpirE

Tyrant King
Soft kill farther out hard kill as it closes. So decoy and jam at range if it breakes that window missile and if it gets past that a wall of Lead from your CIWS
 

Jeff Head

General
Registered Member
i wasn't clear, but the original report was talking about decoy + chaff here.

CIWS are hard kills too
ECM, chaff, etc. soft kills are designed to either cause the incoming missile to turn away (or down into the ocean) or otherwise go completely off course in an attempt to either hit the wrong thing, or because their guidance/processing/internal comms/chips have been so completely screwed up that they lose complete control.

If you can do that out even several hundred yards away from the ship, you have a good chance of avoiding any damage from the missile continuing on in a trajectory that hits the ship. Of course the closer and closer the weapon gets to the ship before you do that...or even get a solid hit from a CIWS...the greater chance that the hulk/debris are going to coninue on and hit the ship. And of course if your ECM only scores a partial impact on the systems, then the less chance you have of it falling far enough off course in the terminal phases to miss too.

And at high sub-sonic and particularly speeds in excess of the speed of sound, that's going to still cause potentially significant damage.
 
Last edited:

philbob

New Member
So has it been confirmed that the type 054A is nearing the end of production if so I have a theory Id like some imput on. The Type 054A is a replacement the really old Type 053's which are being phased out or transfered to foreign navies (
Please, Log in or Register to view URLs content!
) . While the Type 054B will be replacements for the far more modern Type 053 H2/H3 (or the HQ-61/ and HQ-7 missile ships) (
Please, Log in or Register to view URLs content!
,
Please, Log in or Register to view URLs content!
)
 
Top