Where do you see Azur Lane? Charts I've seen are placing Genshin at 26-29 and I don't see Azur Lane anywhere above that.Huh interesting, Azur Lane has higher revenue than Genshin?
SensorTower seems to say $25m for Genshin, $800k for Azur Lane.
Where do you see Azur Lane? Charts I've seen are placing Genshin at 26-29 and I don't see Azur Lane anywhere above that.Huh interesting, Azur Lane has higher revenue than Genshin?
Isnt the top five from yostar azure lane?Where do you see Azur Lane? Charts I've seen are placing Genshin at 26-29 and I don't see Azur Lane anywhere above that.
SensorTower seems to say $25m for Genshin, $800k for Azur Lane.
No it's "Blue Archive", a Korean game that is published by Yostar (China) in Japan and by Nexon (Korea) globally.Isnt the top five from yostar azure lane?
Ah ok, didn't know thanks.No it's "Blue Archive", a Korean game that is published by Yostar (China) in Japan and by Nexon (Korea) globally.
Yes, it's the one that got news coverage as a ped* game.Ah ok, didn't know thanks.
But isn't that the ped* game?
Yea, these gacha games have revenue completely dependent on their banners (available characters of the period) and so are extremely volatile. They also "depreciate" quite quickly so most of their revenue drops significantly the longer they've existed. As you say, F/GO is really the only outlier for existing so long but still maintaining relevance in the chart.I wouldn't rely on app revenue rankings as they are extremely volatile and games easily come and go in weeks but yea, more and more Chinese gacha games are appearing at the top 10 more often. In terms of consistency the first Chinese gacha that really made a big splash in JP charts was Azur Lane. The real monster app on that chart is F/GO.
The article on Japanese 'digital deficit'$34.7 billion isn't a small amount even for Japan. Most developing nations need to be careful for consuming too much US digital goods as it is very costly and detrimental for their economies.
Japan’s so-called “digital deficit,” stemming from payments to overseas technology companies like Netflix Inc. and Amazon.com Inc., has become large relative to trade and travel in the country’s current-account balance and its continued expansion will pressure the yen, strategists Lhamsuren Sharavdemberel and Shinichiro Kadota wrote in a note Thursday. It reached ¥4.8 trillion ($34.7 billion) last year, almost 90% of Japan’s services account deficit, they said.
Inflation quickens again in Japan.
As Japan's aging founders and ,Billionaire makes money
Shunsaku Sagami has built an M&A firm that uses a proprietary database and AI to broker deals for elderly founders that cannot find company successors who are about to retire.
M&A Research Institute noted in an April presentation that 620,000 profitable enterprises in Japan are forecast to be at risk of closure because of a lack of successors, and the government estimates that by 2025 there will be small- and medium-sized firms whose owners are over 70 years old. About half of them have no plan in place, which could lead to company shutdowns and 6.5 million jobs lost, costing ¥22 trillion ($162 billion) in gross domestic product.
This is retarded and self-inflicted. The Japanese consume a lot of their own media content. There is little reason to be dependent on these US companies to act as intermediaries to content. Japan has massive music, manga, anime, TV novel, etc publishers. Which could easily have made the transition into the digital space if they wanted to. It is amazingly stupid how fragmented the Japanese online space for reading manga is for example and how much is still physical media exclusive in some cases.The article on Japanese 'digital deficit'
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How Netflix and Amazon dominate Japanese video streaming market:
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The only viable domestic competitor seems to be U-Next, whose market share is about the same as Amazon and half that of Netflix.