I did some very rough calculations using the Breguet Range Equation:
Assuming J-36 as a massive, blended body aircraft with large wing area would have a L/D ratio ~30 percent better than J-20(IMO I think it's a bit conservative considering J-36 has 3 times as much wing area, no additional control surfaces, flexible aircraft skin and could use TVC for trim), that J-36 has 55k lbs(25 tons) of fuel and a empty mass(including payload) of 75000lbs(35 tons) and J-36 uses the same WS-10C engine has the base J-20. Also, assuming both J-20 and J-36 would be running their engines at the same power setting.
J-20 right now seems to have a fuel quantity of 26000lbs(12 tons) of fuel and a MTOW of ~82000lbs or 37 tons which means when "empty" the J-20 will have a mass of 56000lbs(25 tons).
Now with this equation:
Since we don't really know the specific fuel consumption of WS-10Cs we could just cancel out the term by dividing them
R(J-36)/R(J-20)=2/3*1.3*(ln(130,000lbs/75,000lbs)/ln(82000lbs/56000lbs))=1.25
J-20 has a combat radius of around 1100nm, so the rough calculations say J-36 would have a combat radius of around 1400nm and this is with old WS-10C. Realistically with intended VCEs, all the aerodynamic trickery and massive use of composites and 3D printed aerostructure I think J-36 could have a combat radius above 2000nm.
IMO, the VCE that is intended to be used by J-36/J-XDS wouldn't have too much of a thrust improvement over WS-15 but would massively focus on cooling capacity/power generation and fuel efficiency. So I think it's pretty reasonable to assume that the new engine would be in the 18tf class(Especially when WS-15 is already in the 160kN-170kN class), accounting in thrust loss from intakes and nozzles etc, this would give J-36 around a TWR of ~1.1 at combat weight. Coupled with very low wing loading(~180kg/m^2 at combat load which is comparable to WW2 era turnfighters ie. Bf-109G's wingloading is 196kg/m^2) should in theory give J-36 a very good sustained turn rate and energy retention although it might be a bit lacking in instantaneous turn rate.