US Navy DDG 1000 Zumwalt Class

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Jeff Head

General
Registered Member
Here are a couple of good pictures of the 900 ton Deck House lift in process for the second Zumwalt DDG, USS Michael Monsoor, DDG-1001. In the one pic you can clearly see the etching for the pennant, 1001.

This occurred November 14, 2014, so she is coming along very well. Looking for more recent pics.


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Bernard

Junior Member
The DDG-1000 Zumwalt Class Destroyer could very well revolutionize the way the Navy does its surface warfare business. One of its biggest innovations is ditching the cramped, darkly lit Combat Information Center (CIC), a fixture for many decades on past USN combat ships, and replacing it with the state-of-the-art, spacious, Star Trek bridge-like Ship's Mission Center.
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What looks like a miniature version of a war room at the Pentagon or a
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near a combat zone overseas, the DDG-1000's Ship's Mission Center may look like its out of the movie War Games but it works in a similar fashion to the bridge seen on Star Trek The Next Generation.
Gone are the purpose-built heavy consoles used in a ship's dark and cramped Combat Information Centers (CIC), such as those still found today aboard
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equipped cruisers and destroyers. In their place, the Ship's Mission Center (SMC) will be entirely re-configurable and will feature streamlined consoles and workstations running on an incredibly powerful array of custom-built software and advanced off the shelf hardware.
Dozens of individual three-screen work stations, called Common Display Stations, will fill the majority of the Ship's Mission Center, and much like Captain Picard's chair on his ship, commanding officers will have their Common Display Stations built right into their seats. From the SMC's Common Display Stations, the ship's guns can be fired, its sensors slewed, its missiles launched, its radios controlled and the ship's 'signature' profile can be changed. The DDG-1000 can even be steered from the SMC if need be.
As a result, there will be no individual radio rooms, gun control stations or other discreet control interfaces that have for over a century been the standard for naval warfare. Like Star Trek The Next Generation's USS Enterprise 1701-D, even the Chief Engineer's station will be located in the SMC during times of combat and intensive operations, not down in the engineering spaces. This is all part of the futuristic destroyer's automated functionality, which allows for a crew size of nearly half that of the smaller Arleigh Burke Class destroyer.
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The Ship's Mission Center aims to replace the seemingly archaic dark and cramped Combat Information Center concept that is still used by AEGIS capable ships and other surface Navy combatants.
The SMC, and the whole ship for that matter, will run on the Linux-based, Raytheon-built, Total Shipboard Computing Environment (TSCE). This is a powerful software and hardware suite that features 16 large hardened, coffin-like IBM blade servers, called Electronic Modular Enclosures, distributed around the ship. These modular super-computing units power the ship's proprietary 'internet.' Because of its open architecture and cloud-like design, every Common Display Station console can be rapidly configured to display anything from weapons diagnostics to sensor pictures and everything in between, once again just like the touch-screen control consoles on the science fiction's USS Enterprise.
The Common Display Stations will use regular USB interfaces so that they can be customized for the job at hand, with simpler tasks only needing the station's touch screens, and more complex tasks using track balls, keyboards and styluses. Even wireless devices could one day be introduced to give ship's crew connectivity to the TSCE while they are doing individual tasks and do not have access to a common work station. Under such a concept, a crewman responsible for the ship's vertical launch system (VLS) could get paged by the TSCE when a malfunction occurs, and that crewman will already know exactly what to look for when he or she arrives at the place of malfunction. Even the tools and people needed to fix the issue could be sent to his or her mobile device so that the crewman can page other crewman to grab parts and equipment needed to apply a fast remedy.
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This graphic shows the Raytheon's Total Shipboard Computing Environment is integrated with the DDG-1000.
The DDG-1000, of which only three are planned, will be as much of a data-fusion and command center as another major surface combatant capable of slinging Tomahawk missiles, chasing subs and shooting down aircraft. Because of this, and her unique ability to operate closer to enemy territory than her counterparts, as well as her enhanced survivability when operating as part of a larger flotilla, will see flag level officers deployed aboard her to direct an overall battle plan from the SMC. With this in mind, the DDG-1000's designers included a commanding and flag officer area perched high above and overlooking the multi-level Ship's Mission Center.
Up on this VIP balcony of sorts, there will be room for a flag officer to oversea the mission, along with their senior aids, as well as a conference room for rapid collective decision making in private. Large viewscreens mounted on the forward bulkhead of the SMC will display the air, sea and land battle pictures and plans, or other general information, such as streaming video feeds from aerial assets, that commanders want to share to facilitate the crew's collective objective.
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The fact of the matter is that DDG-1000's automation is not just limited to presenting sensor data and pinpointing mechanical issues. Once again, like Captain Picard's Enterprise, a degree of artificial intelligence can classify, prioritize and ask permission to attack or avoid enemy targets with what the computer thinks is the best possible combat plan. Certain tactical functions, like close-in air defense, can be put on automatic for instantaneous automated decision making in high-threat areas heavy with electronic warfare. Since the ship can also sense the level of threat in its environment by listening for enemy radar and sonar emissions, as well as scanning the skies and seas for potential bad guys, it can figure out what tactics can be used to help evade those threats. This can including jamming, sitting still, or simply presenting a certain angle of the ship to the enemy's most threatening sensors to make itself appear smaller or disappear from the enemy's perspective totally. Alternatively, it can also rapidly come up with solutions to eliminate these enemy threats, turning on its sensors, speeding up and firing off its weapons rapidly in anger.
Supposedly, during battle simulations used to test the ship's software and hardware, the DDG-1000's 16 million lines of code were so good at classifying and prioritizing threats in its environment, and making the right tactical decisions in real time based on those threats, that the whole system could be set to fully automatic with positive results.
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The overall idea behind the Ship's Mission Center, and the Total Shipboard Computing Environment, is that its ergonomics, growth potential and ease of use will have a greater impact on the mission than the sum of its parts. The ease of which the DDG-1000's systems can be upgraded is especially enticing for mission planners.
In the past, huge hardware consoles would have to be ripped out of the CIC and replaced with new ones, not just for new capabilities, but for better interfaces with existing capabilities. Then the crew would have to be trained in how to use each individual console. With the Total Shipboard Computing Environment, capability upgrades can be done by plugging in a new system and simply upgrading the ship's software.
Interface upgrades can be accomplished through plugging in a new USB device, or possibly in the future, just connecting that device wirelessly to the ship's servers via routers distributed throughout the ship. In the future, if more computing power is needed, the ship's coffin like hardened servers could be simply upgraded with new blade components or totally replaced without effecting the hundreds of common user interfaces around the ship.
Redundancy is another positive factor when it comes to the DDG 1000's Total Shipboard Computing Environment, seeing that any station can accomplish any function, if one is lost due to technical failure or damage, another station can instantly take its place. If the SMC is damaged during combat, common workstations on the bridge can take over tactical functions and visa-versa. Also, training is simplified because manipulation of the ship's systems is all software based. In other words, you don't need to train sailors to operate specific consoles and their associated hardware, instead you just train them how to use the new software or capability on the same consoles they have already grown accustomed to.
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Jeff Head

General
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About time that the USN is seriously considering putting the rail gun onto the Zumwalt.

I never felt there was any doubt that this should happen. And personally, believed that it would. It's just too obvious a fit.

The Zumwalts have plenty of electrical power. As to space...if they can put an AGS and its stores in, they will easily have the room to replace one of those with a rail gun.

I would like to ultimately see a smaller rail gun replace one (or both) of the 30mm guns currently planned.

If they start with the LBJ, it sounds like it might get it from the get-go.

Then, after the other two are commissioned and in service, I have no doubts that a rail gun would be added in a future refit.
 
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asif iqbal

Lieutenant General
Zumwalt still will have empty space inside for future weapons programmes

It will be able to fight in close and at range so littoral and blue water

It will do excess of 30 knots so keep full pace with a carrier strike group

Original plan called for 32 units now down to 3 however if they continued to 32 units then Arleigh Burke programme would be shut so with 3 of these they start to build flight III Arleigh Burkes
 

Jeff Head

General
Registered Member
First two ships of the Zumwalt Class look to be delayed.

Not really surprising considering the amount of new technology involved in these impressive ships.
As I said on the other thread...this four-five month delay is not a major issue IMHO.

As you say, they are high tech and new...and they are cruiser sized DDGs employing all of the new systems.

Still getting Zumwalt in 2015, Monsoor in 2016, and then LBJ in 2018 means they will all be operational before 2020...and that is a good thing, and will lead to many other good things as their new tech is integrated into the fleet.
 
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