If you keep a man in the loop, then you by definition are prosecuting attacks in series rather than in parallel, which is the entire point of the independent thermal sight. I'm not sure why you're not getting this point. Every target has to be cleared by a human brain before engagement. Whereas with a hunter/killer MBT you have two human brains working independently on evaluating potential targets.
It's irrelevant how many sights/humans you have involved. Since tanks only have 1 main gun, by definition, enemy tank targets could ONLY be engaged in series.
All hunter/killer does is compress the next-target engagement cycle time by having the commander go hunting for the next target while his gunner engages the current one.
Short of adding an ATGM mount to the commander sights, he will NOT have the ability to engage another tank in parallel to his gunner. Since that is not done on any operational tank, hunter/kill does not allow parallel engagement. It's simply physics.
But these are only single unit comparisons. It is when you take a more realistic scenario with a tank unit that AI gunnery will really come into its own.
With a squadron of tanks, all the AIs from those tanks could network and share battlefield data and co-ordinate their attacks in ways that will simply be beyond the ability of even the most skilled and experienced human crews.
All threats located by the commanders of all the tanks are fed into a single battlegroup threat database, which all the tanks will share. So it won't just be the commander and gunner looking and finding threats, it will be several commanders feeding threat information to each other. Those commanders could also have the sight lines of other commanders graphically superimposed onto their displays, so they can manage gaps, and be easily ability to know where to look if anyone wanted verification from a second pair of eyes or from a different angle.
The AI could then instantly prioritise engagement targets for each tank in the formation based on the relative positions of friendly and foes to ensure there are no 'doubling up' against a single enemy target.
Such a networked battlegroup will be able to identify and engage targets far more efficiently than a conventional 3-4 man crewed tank force of the same size.
Do you know why the M1A1 turret was initially fitted for a commander's thermal sight but didn't have one? Cost. And that was for just ONE thermal sight. And now you want 5 or 6 of them mounted on a tank to provide 360 degree coverage? I have no doubt you could rig up this hypothetical system and provide the hardware and software to give the commander an F-35-style real-time VR HMD. I also have no doubt nobody in their right mind would try to put this kind of system on a tank and mass produce it.
Cost is never considered by itself. It's always measured against the benefits yielded.
I am sure had you asked around in the 80s and 90s, no one would have believed anyone would be paying 100-200m per plane for mass produced fighter jets, yet here we are today.
You also need to remember that advances in technology often brings down the costs of otherwise cost prohibitive cutting edge equipment. There are thermal camera attachments on sale for a few hundred pounds today, and more recent lab advances offers the potential to completely revolutionise the optics world, and bring prices down far more.
Economies of scale matter very much in this regard, and this is where China has enormous advantages compared to others by being the factory of the world, and able to draw on the massive human and capital pool that has allowed it to create. This was a position America enjoyed to a large extent in the 80s and 90s, which was also the time of its greatest relative military lead compared to the rest of the world, which I believe to be no co-incidence.
Just look at the explosion in application of AESA radars right across the board in the Chinese military. It's not because they got more money than they know what they should do with, but because economies of scale has helped to bring unit prices down low enough for massed uptake of the technology.
With VR starting to go mainstream, and China making much of the hardware, expect the unit price to start falling also.
You are also forgetting that the PLA actually has no problem with spending big money on cutting edge tech.
The Type99 might be cheap compared to western standards, but for the PLA, the jump in price going to it compared to what they were used to buying previously was significantly more than what the western armies experienced moving on to the likes of the M1s, Challenger IIs and Leo's etc.
It is a common misconception held on with great determination by western and Chinese military experts and enthusiasts alike that the PLA is 'cheap'. While that might be true in many if not most cases, that is not because the PLA is somehow allergic to expensive cutting-edge kit, quite the opposite in fact - the main reason it was being so 'cheap' in so many areas was so that it could save enough money on spend on the really cutting edge stuff that would have been way out of their price league had they been more profligate with their funding. Things like the HQ9, Type 99 and Z10 just to name a few.
This 'tradition' of allocating a disproportionately large part of the overall budget to invest and equip a small number of elite units actually makes it more, not less likely that the PLA will adopt revolutionary next gen military advances ahead of western armed forces as China gains ground in terms of both technology and economy.
When a western logisitcs officer looks at the costs of something like what I have suggested, he/she is making the decision based on how much it would cost to equip the entire frontline armoured units of the entire army.
OTOH, a PLA logistics officer might only be thinking of equipping a few divisions.
If the benefits justify it, the PLA is actually the one with the track record of being prepared to make the biggest price/cost leaps.
Yeah it's already operational on commercial cars. And I do believe a person died because of this, and this was on a paved road with relatively straight and well-demarcated lines, and predictable traffic patterns. Add in open country, unclear paths, uneven and unimproved terrain, no lines for a computer to sight in with, the need to maneuver during combat and evasion, and it gets absolutely ridiculous. A commander can tell his driver to "get behind that hill pronto!" and the driver will have a reasonable chance at guessing which hill he means and how to best get there as fast as possible without being shot first. Good luck with an AI trying to interpret and carry out that command and other similar orders. There will be no automation for tank drivers anytime soon.
One AI driver related death compared to how many thousands of human driver error caused deaths in the same timeframe?
Please read up on AI development some more. It's NOT navigating roads that are causing AI the most problems, it's dealing with unpredictable human drives that is the main issue.
In open country, with no silly human drives doing stupid things to watch out for, AI should perform better, not worse.
But again, I was never talking about full automation, I was talking about human directed automation.
Just think of it was pretty much an expansion of the fighter fly-by-wire concept.
The key is the most efficient integration of human and computers so they help to compliment each other.
The human is kept in the loop as the ultimate decision maker, while the computers figures out the most efficient and effective ways to execute the decisions the human has made.
The human makes the decision. Once he has done that, he leaves it to the computer to figure out how to acting it.
That was the case with the hunter/killer example - the commander chooses the target while the AI kills it; it is again the case here.
The driver can decide which is the best bit of cover they want to get behind, or the location that would give them the best sight lines and fire lanes, and the computer gets them there in the shortest time.
If the new Chinese MBT eliminates the gunner, it will not have a hunter/killer capability.
Repeating something endlessly does not make it any more valid. And I have already thoroughly disected and dismantled every single aspect of this assert of yours, while all you have done is keep repeating the same claim.